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The Rules Of Korfball

Summary made by Jean Frederickx from the official Rules of Korfball as approved by the International Korfball Federation in 1996 and amended in 1997 and 1998

 

1. Field of play and bench
a field
The dimensions of the field are 40 x 20 m indoors (with a minimum free height of 7 m ) and 60 x 30 m (maximum) outdoors, divided into two equal zones. The ratio of length to width is 2 : 1.
b bench
Two benches shall be placed near one of the sidelines, separated from each other by at least two metres.

 

2. Marking
The whole field of play is marked out by clearly visible lines or tapes. Tapes must be fixed flat and straight on the ground and their colour must contrast to the colour of the field.
The penalty spots must be marked at a distance of 2.50 m in front of the posts as seen from the centre of the field.

 

3. Posts
The posts are positioned on the longitudinal axis of the field at a distance from the ends equal to 1/6th of the length of the field.
The posts are round and can consist of
a) solid wood with a diameter of 5 - 8 cm or
b) metal tube with an external diameter of 4.50 - 8 cm.
They are fixed perpendicularly in or on the ground and may not protrude above the baskets.

 

4. Baskets
A cylindrical bottomless basket is fitted to each post. The basket must face towards the centre of the field and its top edge must be 3.50 m above the ground at all points. They are 25 cm high and have an inner diameter of 39 - 41 cm. The rim (top edge) of the basket has a width of 2 - 3 cm. The baskets are made of cane. They must be similar, of one colour, and contrast from the background. (Synthetic baskets are permitted provided their behaviour resembles that of those made from cane.) Baskets are attached to the posts in such a way that movement is not permitted. If metal supports are used underneath then they may only cover ¼ of the circumference nearest to the post. Metal strips against the outside may only cover one third of the circumference.

 

5. Ball
Korfball is played with a round N° 5
ball with an outer casing made of leather or synthetic material resembling leather. The ball shall be two coloured (preferably white/black). (For Outdoor matches the ball may be one coloured instead). The surface of the ball should not be smooth; the players should be allowed to have a good grip e.g. by the seams of the ball. Its weight shall be between 445 and 475 g, its circumference between 68 and 70.5 cm and when properly inflated shall bounce to a height of between 1.1 and 1.3 m when dropped onto a sports hall floor from about 1.8 m.

 

6. Players
a number and position
Each team consists of four male and four female players, of whom two male and two female players are placed in each zone.
b incomplete teams
When one or both teams are incomplete, the game can only start or be continued if a line-up is possible which ensures that no zone has less than three players from each side and that in no zone one female and two male players are opposed by one male and two female players.
c substitution of players
Up to two players of a team can be substituted. After the aforementioned substitutions, injured players who can no longer take part in the match may be substituted with the permission of the referee.
d clothing and shoes
The players of each side must be dressed in a uniform sports costume, which is sufficiently different from that of the other side. The players must wear sports shoes.

 

7. Captain, coach and other persons attached to the team
a Captain
One player of each team is captain. He wears a clearly visible band on the upper part of his left arm. He represents the team and is responsible for the proper conduct of his players. In the absence of a coach he also fulfills the task of the coach.
b Coach
When a coach is present he makes himself known to the referee before the match. He shall remain seated on the bench apart from short periods when he may leave the bench to talk to his team from outside the field or, during a break in play, request substitutions or apply for a time out.
c Substitutes
Substitute players are expected to remain seated on the bench.

 

8. Referee
The referee controls the game. His task is:
a to decide the suitability of the hall, field of play, material (and weather when played outdoors).
b to enforce the rules. The referee punishes infringements of the rules, except when the punishment would be at to the disadvantage of the non-offending side ("advantage rule").
He takes action when one side obtains an unfair advantage from circumstances outside the game. He decides in cases of doubt.
c to indicate the starting, stopping and re-starting of the game and a time out by means of blowing a whistle.
To start or re-start the game the referee blows his whistle as soon as the player taking the throw is ready and all the requirements (§19 or 20) are satisfied.
d in case of misbehaviour the referee can warn the player, coach, substitute or person attached to the team formally, which he does by showing a yellow card. Should the person concerned misbehave for a second time then he must be sent off the field and away from the playing area by showing a red card.
Examples of misbehaviour include striking, punching, kicking or intentionally running down an opponent; repeated infringements of the rules, especially after a warning; the deliberate moving of the post during a shot; the utterance of insults, no matter to whom addressed; making remarks against the referee; leaving the field without a good reason and delaying the retaking of positions after a time out. In the case of serious misbehaviour (e.g. violent physical aggression) the person is sent off at once by the showing of a red card.

 

9. Timekeeper
If at all possible the referee will appoint a timekeeper, whose duty it is to warn the referee just before the end of each half of the game.

 

10. Linesman
If at all possible in each match there are at least one linesman (preferably two), whose duty it is to make sure whether the ball is "out" and to draw the attention to any foul made in his vicinity.
11. Duration and time out
a A match lasts 2 x 30 minutes with 10 minutes rest (2 x 35 minutes outdoors).
b A time out is a break in the game lasting 60 seconds which is not part of the game's duration. Each team may request up to two time outs per match.

 

12. Goals
A goal is scored when the ball has fallen completely through the basket.
A goals stands even when the referee has previously blown for an infringement committed by a defender provided the ball has left the hands of the shooting attacker at the moment of the whistling and was outside the reach of the defenders. The team scoring most goals wins the match.

 

13. Line up
a Choice of line up and zones
The home team decides into which basket they will shoot in the first half. They arrange their players in the two zones and the visiting team arranges their side accordingly.
b Change in line up
If during the game circumstances alter, owing to the dropping out or sending off of a player, the referee can permit a change. He will order a change when it is necessary to comply with the conditions mentioned in §6 b or when the number of players with a direct opponent is less than absolutely necessary.

 

14. Zone changes and changing of ends
After every two goals the players move to the other zone and change function - defenders become attackers and vice versa. At half time there is a change of ends but no change of role.

 

15. Throw off
The throw off is taken by an attacker from a point inside his zone near the centre of the field at the start of the game, the second half and after every goal. In the first case the throw off is taken by the home team, in the second case by the visiting team and in the last case by the team who has just conceded the goal. The same stipulations apply as for a free pass (see §19).

 

16. Infringements of the rules
During the game it is prohibited:

 

a to touch the ball with leg or foot.
If the touching is unintentional and exerts no important influence on the game it will not be punished.

 

b to hit the ball with the fist
All hitting with a clenched fist is punishable, even when the ball is actually touched by the wrist or the back of the hand.

 

c to take hold of the ball in a fallen position.
When any part of the body other than the feet is touching the ground, catching or tapping is not allowed. However, when a player who is already in possession of the ball falls, then he is allowed to play the ball from a fallen position. It is of course also permitted to stand up after having fallen with the ball.

 

d to run with the ball
Running with the ball is contrary to the requirement of cooperation. Change of position with possession of the ball is therefore only permitted when otherwise it would be impossible to pass the ball fluently or to shoot or to stop with the ball.

 

In applying these principles three cases are to be distinguished
1 When seizing the ball the player is standing at rest. In this case he may move one leg at will, provided the other one remains in its place. Turning on the latter is permitted.
2 When seizing the ball the player is running or jumping, first stops and afterwards throws the ball or shoots.
The requirement is that, after seizing the ball, he has immediately and fully tried to come to a stop. After coming to a stop, the same rules apply as mentioned under 1.
3 After seizing the ball while running or jumping the player throws the ball or shoots before he has completely come to a stop. In this case the player is not allowed to still be in possession of the ball at the moment that he places his foot on the ground for the third time after receiving the ball.

 

e to avoid cooperation ("solo play")
Avoidance of cooperation occurs:
1 when throwing the ball away with the intention of collecting it again elsewhere;
2 when tapping the ball along whilst running alongside it ("dribbling").

 

Solo play is not punishable:
1 when the player does not change his position appreciably (e.g. a player, while standing still, throws the ball from one hand to the other, or bounces the ball to the ground first and seizes it afterwards);
2 when the avoidance of cooperation was not intentional (examples: a player passes the ball to another player, but the latter fails to catch it; when contesting the ball with an opponent, a player is not able to seize the ball right away, but taps it along and seizes it afterwards)

 

f to hand the ball to another player of one's own team

 

g to delay the game
this includes failing to try to create or take, scoring opportunities; waiting too long before passing the ball or whilst preparing for a free pass or changing zones;

 

h to knock, take or run the ball out of an opponent's hand;

 

i to push, to cling to, or to hold off an opponent
This unlawful hindering of an opponent has to be punished no matter whether this opponent does or does not possess the ball. Every impediment of the free movement of an opponent is forbidden, whether this is done deliberately or not.
j to hinder an opponent in possession of the ball excessively
The hindering player is allowed to hinder the throwing of the ball in the desired direction by actions which result in the ball being thrown against his hand or arm. He is allowed to block the ball by bringing his arm in the path of the ball,
but must not:
1 hinder his opponent in the free use of his body by blocking the arms instead of the ball;
2 beat the ball or hit the throwing arm; i.e. the hindering arm or hand must not move towards the ball at the instant of contact.

 

k to hinder an opponent of the opposite sex in throwing or shooting the ball

 

l to hinder an opponent who is already being hindered by another player

 

m to play outside one's zone

 

n to shoot from a defended position
The shot must be considered defended
when the hindering defender satisfies each of the following three conditions:
1 he must be within arms' length of the attacker and must have his face turned towards him; the distance must be so close that the defender can touch the attacker without having to bend forward;
2 he must actually try to block the ball;
3 he must be nearer the post than the attacker;

 

o to shoot after cutting past another attacker
"Cutting" occurs when a defender, who is within arm's length of his attacker, cannot follow his attacker because the attacker runs so close past another attacker, that the defender collides with, or is likely to collide with this attacker and therefore is forced to give up his hindering position.

 

p to score from the defence zone, from a free pass or from a referee throw

 

q to shoot when one plays without a personal opponent
This occurs when the defence has only three players against an attack of four players. In that case the captain of the attacking side must inform the referee, and the other captain, which of his attackers will not shoot. A change of attacker is only allowed twice between a change of zones. A goal can be made from a penalty by an attacker without a personal opponent.

 

r to influence a shot by moving the post

 

s to take hold of the post when jumping, running or in order to move away quickly

 

t to violate the conditions laid down for a free pass or a penalty

 

u to play in a dangerous manner
e.g. when an attacker forces his defender, who is within arm's distance and running backwards, to collide at speed with another attacker.

 

17 Out-ball
The ball is out as soon as it touches a boundary line of the field of play, the ground, a person or an object outside the field of play. The ball is also out when it touches the ceiling or an object above the field of play.
In the case of an out-ball, a free pass is awarded against the side who touched the ball last.

 

18 Referee-throw ("throw-up")
When two opponents seize the ball simultaneously, the referee will stop play and will throw the ball up. For this purpose he chooses two opponents from the zone concerned, who must be of the same sex and if possible of about the same height. The other players observe a distance of 2.50 m and may only touch the ball after one of the two selected opponents has touched the ball or after the ball has been in contact with the ground. The attacker selected by the referee for the throw-up is not allowed to score directly from the throw-up.

 

19. Free pass
a when to award a free pass
A free pass is awarded to the opposing side after the referee has indicated that one of the rules (§16 or §17) has been violated.
b place of the free pass
The free pass is taken from the spot where the infringement was committed. In the case of an out-ball or when § 16 m has been violated on or outside the boundaries of the field of play, the free pass is taken from outside the field near the boundary line where the ball or the offending player crossed the line.
c how to take a free pass
At the moment that the player taking the free pass has, or can take, the ball in his hands the referee lifts one of his arms vertically and gives the signal with four fingers on his raised hand that he is going to whistle for the re-starting of play within four seconds. Following the raising of the arm there are two possibilities (see A and B).
A 1. All the players are at distance of at least 2.50 m from the taker of the free pass.
2. When the free pass is taken in the attack zone, the players of the same team as the taker of the free pass are also at a distance of at least 2.50 m from each other.
As soon as the above situation exists within the four seconds preparation time, the referee shall blow his whistle to re-start play. The player taking the free pass must bring the ball into play within no more than four seconds after the whistle has gone for the commencement of play (§ 8 c). If the taker of the free pass has not brought the ball into play within this period, then the referee shall blow his whistle and award a free pass to the other side.
The players of the opposing team must remain meeting condition 1 until the taker of the free pass moves the ball or makes a clearly visible movement of an arm or leg.
The players of the same team as the taker of the free pass must remain meeting conditions 1 and 2 until the ball is brought into play.
The ball is brought into play when either
1 a player of the opposing team touches the ball
or
2 when a player of the same team as the taker of the free pass touches the ball whilst standing at least 2.50 m from the spot at which the pass has been taken
or
3 when the ball has travelledat least 2.50 m from the place of the free pass (measured along the ground)
The player taking the free pass is not allowed to score directly from the free pass.

 

B The players do not meet conditions 1 and 2 mentioned above in A within four seconds of the referee raising his arm

 

The referee will whistle twice quickly in succession, the first time to re-start the game and the second time to stop play, and punish the infringing team with a free pass.
If players from both teams are within 2.50 m then the referee will punish the player who is nearest to the taker of the free pass.
If the referee considers players from both teams are at the same incorrect distance then the attacking team will be punished.
When the defending team in the attacking zone makes this infringement for the second time at the same free pass the referee will give a penalty.

 

20 Penalty
a when to award a penalty
Infringements which result in the loss of a scoring chance are punished by the award of a penalty to the other side. A penalty can also be awarded for other infringements which repeatedly hinder the attack unfairly.
b place of a penalty
The penalty must be taken from the penalty spot (see §2) which is 2.50 m from the post as seen from the centre of the field.
c how to take a penalty
It is permitted to score directly from a penalty. The person taking the penalty must not touch the ground between the penalty spot and the post with any part of his body before the ball has left his hands. Until the ball leaves his hands all players must observe a distance of 2.50 m in all directions from any point on the imaginary line between penalty spot and post and players must refrain from any action disturbing to the thrower. The provisions of §19 concerning the attacking players having to be 2.50 m from each other and the time limit for bringing the ball into play, do not apply at the taking of a penalty. If necessary the first as well as the second half of the game will be prolonged for the taking of the penalty.

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Írta: drabaal, sze, 2006-02-22 21:08